We recently published and presented a full paper at the Academic Mindtrek 2024 conference in Tampere, Finland showcasing our work and findings of our user study with Evam's VR-based educational modules. Here is the summary of our paper and contributions.
"Gravity’s Grip" allows students to explore the gravitational forces of Mars, Jupiter, and Venus compared to Earth, utilizing common objects in a virtual spaceship environment. This study evaluated the usability and educational effectiveness of the VR experience among ten novice users. The findings highlighted the crucial role of design elements like sequential interaction design, multimodal feedback, and the use of familiar objects in enhancing learning comprehension and usability. Subtle visual cues were sometimes missed, suggesting the need for more prominent and intuitive design elements to support user interaction and understanding.
The paper contributes significantly to educational VR by demonstrating how specific design choices can enhance user engagement and educational outcomes. The insights from the user study provide valuable guidelines for future VR applications in education, emphasizing the importance of clear, intuitive design and interaction cues to accommodate novice users. These findings help pave the way for developing more effective educational VR tools that can be integrated into school curricula to enrich the learning experience.
Read the full paper here - Design and Evaluation of Gravity’s Grip: A VR-based Educational Tool Designed for Novice Users
Access our paper presentation here
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